Vehicles are a type of rideable physics entity in Blockland. They are packaged and used like a standard Add-on, and can be spawned using a Vehicle Spawn brick.
Types
There are a few different types of vehicle, all of which behave more or less differently.
- Wheeled Vehicle (Jeep)
- Wheeled Flying Vehicle (Flying Wheeled Jeep )
- Non-Wheeled Vehicle (Ball)
- Non-Wheeled Flying Vehicle (Magic Carpet)
- Non-Wheeled, Non-Flying Vehicle (Tank)
- Turret (Tank Turret)
- Playertype Vehicle (Tank Turret, Rowboat)
Some Add-ons have managed to create vehicles outside of the default categories, such as submarines, and flying vehicles with deployable wheels.
Mechanics
Wheeled Vehicles have a complex system upon which they are created, and have several parts that work together.
Body
The body is the primary model, with a large collision box, seats, and it generally shows off the design of the vehicle. When the vehicle is destroyed, the body remains, but turns a dark charred or black color, and gives off a fire emitter.
Spring
The spring is the piece that controls how much the vehicle bounces. The default Jeep has a semi-stiff spring and produces a medium bounce when falling or after a jump.
Wheel
The wheel is the piece of the vehicle that moves the body and springs. The wheel spins when the vehicle drives, and when the body explodes, the wheels will fly off.